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(Created page with "video|right|300px right|300px A bystander is a character that has combat values, but does not have a [[Combat Dial...")
 
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* Flat tokens that have combat values printed on them.
 
* Flat tokens that have combat values printed on them.
 
* 3-D sculpts on a small base without a dial with combat values printed on the base.
 
* 3-D sculpts on a small base without a dial with combat values printed on the base.
* A “generated” bystander listed on a game element’s card that specifies its combat values.
+
* A “generated” bystander listed on a game element’s card that specifies its combat values. These can be represented by any small object.
These can be represented by any small object.
 

Revision as of 04:31, 31 January 2018

A bystander is a character that has combat values, but does not have a combat dial and does not “click”. A bystander can’t be healed and, if it takes any damage, it is KO’d. Most bystanders are “generated” bystanders, but some bystanders are separate game elements (with point values) that may be added to your starting force normally.

Bystanders may be:

  • Flat tokens that have combat values printed on them.
  • 3-D sculpts on a small base without a dial with combat values printed on the base.
  • A “generated” bystander listed on a game element’s card that specifies its combat values. These can be represented by any small object.